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brrt | ohai #moarvm | 07:36 | |
nwc10 | good *, brrt | 07:37 | |
brrt | i'm looking for the piece of code that made the linear scan allocator blow up | 07:38 | |
i've decided that using && to force control flow between two assignment statements is a bit too much | 07:39 | ||
it was something like perl6-valdgrind-m -e 'my @a[1,<1>] for ^100000' | |||
should've made that a test case | |||
hmm, i have a valgrind blowup in building CORE.setting | 07:47 | ||
and os x locks up of course | 07:57 | ||
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lizmat | m: my @matrix[2;2] = [1,2],[3,4]; @matrix[<0>;0] for ^1000000 | 08:47 | |
camelia | ( no output ) | ||
lizmat | m: my @matrix[2;2] = [1,2],[3,4]; @matrix[<0>;0] for ^1000000 | ||
camelia | ( no output ) | ||
lizmat | m: my @matrix[2;2] = [1,2],[3,4]; @matrix[<0>;0] for ^1000000 | ||
camelia | (signal SEGV) | ||
lizmat | m: my @matrix[2;2] = [1,2],[3,4]; @matrix[<0>;0] for ^1000000 | ||
camelia | ( no output ) | ||
lizmat | that'd be the one, I guess :-) | ||
needs to be a shaped array | |||
.tell brrt my @matrix[2;2] = [1,2],[3,4]; @matrix[<0>;0] for ^1000000 | |||
yoleaux | lizmat: I'll pass your message to brrt. | ||
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brrt | i'm trying to bisect the issue but valgrind keeps getting stuck | 16:28 | |
yoleaux | 08:47Z <lizmat> brrt: my @matrix[2;2] = [1,2],[3,4]; @matrix[<0>;0] for ^1000000 | ||
brrt | thanks lizmat | ||
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timotimo | i think there's probably no damage in just merging CStructArray - maybe after the next release - and let people have at it and then fix any bugs that remain | 17:42 | |
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