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[02:18] <sibl> Morning everyone ! Not sure if its intended this way but with Harc Stack, is there a way to use Alpine.js within Arc syntax ?

[02:24] <wayland76> .tell librasteve: ^^ See question from sibl.  

[02:24] <tellable6> wayland76, I'll pass your message to librasteve_

[02:28] <sibl> is it me or the messages arent sync with Discord anymore ?

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[03:51] <wayland76> .tell sibl That has been mentioned as a problem.  

[03:51] <tellable6> wayland76, I'll pass your message to sibl

[03:51] <wayland76> Does anyone know who's responsible for the discord bridge?  

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[09:28] <lizmat> PSA: due to circumstances, there will not be a Rakudo Weekly this week either

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[12:06] <Voldenet> that's unfortunate

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[14:27] <SmokeMachine> I just made RakuPlayground (https://fco.github.io/Raku-Playground) optionally use rakupp as runtime... It seems to be running/loading much faster... could anyone else test it and compare, please?

[14:49] <[Coke]> :q!

[14:55] * ab5tract is a buffer, dissapears

[14:56] <ab5tract> o O ( it's always a typo when I'm trying to be clever ... )

[14:57] <[Coke]> SmokeMachine: I tried it on DDG on my mac m2 - hitting "play" takes about 10s then it runs the code - once running, everything is smooth, no concerns.

[14:57] <[Coke]> oh - I have to pick WASM. retrying...

[14:58] <[Coke]> ah, that starts the running immediately

[14:59] <[Coke]> Looks like the run stops as soon as all gems are collected?

[14:59] <[Coke]> expected #6 to get me to the end. :)

[15:00] <[Coke]> #7 - thought I'd try "move-forward;move-left" for zig. it silently ignored left and then moved me forward again. :)

[15:30] <SmokeMachine> [Coke]: would you mind to send me the code you entered, please?

[15:46] <SmokeMachine> #6 to me is going until it’s blocked, with this code:

[15:46] <SmokeMachine> https://www.irccloud.com/pastebin/aXIqjjs3

[15:47] <SmokeMachine> move-left? Should it be turn-left?

[15:54] <SmokeMachine> it seems it's not breaking when calling functions that does not exist...

[15:55] <SmokeMachine> it seems to be a rakupp bug... https://usercontent.irccloud-cdn.com/file/pmsBLsn3/image.png

[15:56] <SmokeMachine> [Coke]: ^^

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[15:58] <[Coke]> SmokeMachine: #6 stops on the last square with a gem for me, let me verify

[15:59] <[Coke]> ah, stops at the second to last square.

[15:59] <[Coke]> so one past the last one.

[15:59] <[Coke]> last *gem*

[16:00] <[Coke]> same on both backends

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[16:18] <SmokeMachine> [Coke]: could you share the whole code, please?

[16:21] <SmokeMachine> [Coke]: is that stopping on the block before the stone?

[16:23] <SmokeMachine> If that’s the case, it looks correct because Camélia will be blocked, and by default the code runs `until is-blocked`

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[16:47] <[Coke]> SmokeMachine: it's the same code you posted.

[16:47] <[Coke]> there are X blocks. it stops with 1 block remaining.

[16:47] <[Coke]> so it eats the last gem, moves one more block, stops, there is a gap of one block in front of it.

[16:49] <SmokeMachine> The last block has a rock, so a block before that Camélia is blocked…

[16:50] <SmokeMachine> https://usercontent.irccloud-cdn.com/file/qLdP7drh/1784566249.JPG

[16:50] <[Coke]> there is no rock visible there.

[16:51] <[Coke]> also mine is going NW to SE, and yours is going NE to SW?

[16:51] <SmokeMachine> I rotated it…

[16:52] <[Coke]> if I inspect the last block, I see "tile rock" - it's just not visible.

[16:53] <[Coke]> console has Cannot load blob://null/eval_code.map due to access control checks.

[16:54] <[Coke]> Not allowed to request resource

[16:54] <SmokeMachine> That’s odd… if you reload it?

[16:54] <[Coke]> many times. no change

[16:57] <[Coke]> renders fine in chrome on mac. just not on DDG

[16:58] <[Coke]> Let me know if I can get you any more diagnostics.

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[17:04] <SmokeMachine> I'm trying to fix that...

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[17:05] <SmokeMachine> [Coke]:  can you see this rock on DDG? ﻿🪨

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[17:14] <SmokeMachine> [Coke]: 🪨 🪨 🪨 <- can you see those rocks?

[17:29] <SmokeMachine> [Coke]: can you test it again, please?

[18:14] <[Coke]> can't see the rock but the square is a different color, at least.

[18:18] * lizmat can see the rocks

[18:33] <[Coke]> I can see the rocks in chat, fwiw.

[18:34] <[Coke]> note that my irc client is on another box that I ssh into from my mac.

[18:38] <SmokeMachine> I installed ddg on my Mac and I could see the rock… :(

[18:39] <SmokeMachine> (Sorry, I asked here because I use an irc client on browser…) now I’m outside home… I’ll have to keep trying when I’m back home

[18:41] <SmokeMachine> [Coke]: but just to be sure: that happens on both runtimes, or only rakupp?

[18:44] <[Coke]> both

[18:46] <[Coke]> ProductVersion:15.7.3

[18:46] <[Coke]> ddg v. 1.197.0 (754)\

[18:48] <ugexe> if you're using an LLM to make this just ask the llm to figure it out

[18:49] <ugexe> "some users on browsers like X Y and Z are complaining they cant see the rocks. why might that be?"

[18:50] <ugexe> that should at least help focus the debugging efforts

[18:52] <[Coke]> aha

[18:53] <[Coke]> if I grab the display port and rotate, I can see it in some cases.

[18:53] <[Coke]> the closer the path is to horizontal, it works.

[18:53] <[Coke]> the original angle, it's invisible.

[18:53] <[Coke]> the squares vanish at some angles...

[18:54] <[Coke]> as does the gem

[18:54] <[Coke]> the butterfly body...

[18:54] <ugexe> does this use any framework? or is it all raw plain js?

[18:54] <ugexe> if its raw plain js i think you'd do well to use a framework for the reasons Voldenet suggested some days ago

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