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summerisle | .seen sena_kun | 02:44 | |||||||||||||||||||||||||||||||||||||
tellable6 | summerisle, gist.github.com/2c729b92a7393b952a...e2d08e397b | ||||||||||||||||||||||||||||||||||||||
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lizmat | github.com/rakudo/rakudo/commit/ec...769675d5e6 "Make my %h is QuantHash = .... about 5x as fast" | 10:48 | |||||||||||||||||||||||||||||||||||||
nwc10 | oooh | ||||||||||||||||||||||||||||||||||||||
MasterDuke | oh hey! | 10:51 | |||||||||||||||||||||||||||||||||||||
lizmat | the five most uncommon letters in the english language: .say for "words".IO.slurp.lc.comb.grep("a".."z").Bag.sort(*.value).head(5) | 10:52 | |||||||||||||||||||||||||||||||||||||
j q x z w | 10:53 | ||||||||||||||||||||||||||||||||||||||
sena_kun | releasable6, status | 11:16 | |||||||||||||||||||||||||||||||||||||
releasable6 | sena_kun, Next release in ≈19 days and ≈7 hours. 1 blocker. Changelog for this release was not started yet | ||||||||||||||||||||||||||||||||||||||
sena_kun, Details: gist.github.com/cd6fa59c5fc3c3493a...b8dd3f8809 | |||||||||||||||||||||||||||||||||||||||
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raiph | fyi: 2021.ecoop.org/track/ecoop-issta-2021-icooolps | 12:07 | |||||||||||||||||||||||||||||||||||||
tellable6 | 2021-02-22T09:06:37Z #raku <nine> raiph: callbacks are indeed the way to go. Inline::Perl6 is an example of how to embed MoarVM and run Raku code from C: metacpan.org/source/NINE/Inline-Pe...9/Perl6.xs | ||||||||||||||||||||||||||||||||||||||
2021-02-24T00:41:00Z #raku <gfldex> raiph we don't need to wait for RakuAST. see: gist.github.com/79ac4c5505086b37bf...fac89084db | |||||||||||||||||||||||||||||||||||||||
lizmat | afk for a few hours& | 12:51 | |||||||||||||||||||||||||||||||||||||
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raiph | .tell nine Thanks for your response in Feb about using IP6 for callbacks. :) | 13:46 | |||||||||||||||||||||||||||||||||||||
tellable6 | raiph, I'll pass your message to nine | ||||||||||||||||||||||||||||||||||||||
raiph | gfldex: Thanks. :) (What I meant by the RakuAST reference was that I wanted to get multiple dispatch resolution, and also to elide the commas and semi-colons. That requires a slang, and I think/hope RakuAST will make a slang's actions sane for a mere mortal like me.) | 13:58 | |||||||||||||||||||||||||||||||||||||
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japhb | lizmat: That, plus the fact that shorter words in English have higher entropy per letter, make words like "jazz" and "quiz" brutal for Snowman (AKA Hangman). | 15:53 | |||||||||||||||||||||||||||||||||||||
ugexe | wonder why they chose a hanging person | 15:56 | |||||||||||||||||||||||||||||||||||||
japhb | ugexe: My understanding is rather horrible history having to do with lynchings. Hence the reason I prefer Snowman, though not everyone knows that variant. | 15:57 | |||||||||||||||||||||||||||||||||||||
*knows of that variant | 15:58 | ||||||||||||||||||||||||||||||||||||||
[Tux] |
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cog | m: my $bsd = 'bsd'; $bsd.= flip; .WHAT.say; $bsd++ for 0..9; $bsd.flip.say | 18:14 | |||||||||||||||||||||||||||||||||||||
camelia | (Any) lsd |
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cog | m: my $bsd = 'bsd'; $bsd.= flip; $bsd.WHAT.say; $bsd++ for 0..9; $bsd.flip.say | ||||||||||||||||||||||||||||||||||||||
camelia | (Str) lsd |
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cog | m: $_ = 'bsd'; $_.= flip; .WHAT.say; $_++ for 0..9; .flip.say | 18:15 | |||||||||||||||||||||||||||||||||||||
camelia | (Str) Cannot resolve caller postfix:<++>(Int:D); the following candidates match the type but require mutable arguments: (Mu:D $a is rw) (Int:D $a is rw --> Int:D) The following do not match for other reasons: (Bool:D $a is r… |
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cog | How come $_ becomes immutable ? | 18:17 | |||||||||||||||||||||||||||||||||||||
Or do I abuse weird substances ? | 18:18 | ||||||||||||||||||||||||||||||||||||||
Myopia too. It complains about $a. | 18:20 | ||||||||||||||||||||||||||||||||||||||
raydiak | $_ is refined inside the 'for' loop | 18:44 | |||||||||||||||||||||||||||||||||||||
m: $_ = 'bsd'; $_.= flip; .WHAT.say; for 0..9 -> $n { $_++ }; .flip.say | 18:47 | ||||||||||||||||||||||||||||||||||||||
camelia | (Str) lsd |
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japhb | What's the process for adding a new permanent #raku-* channel? In discussion with some of the other game developers, there's interest in a #raku-gamedev channel, but (cognizant of the namespace control), I'm not sure what process we need to go through, or who needs to approve. | 18:48 | |||||||||||||||||||||||||||||||||||||
cog | Radial, It did not even cross my mind. I thought that was only for an explicit block. | 18:49 | |||||||||||||||||||||||||||||||||||||
raydisk++ | |||||||||||||||||||||||||||||||||||||||
raydiak | cog: happy to help :) | ||||||||||||||||||||||||||||||||||||||
cog | Strange because I use it all the time. How the nine work... | 18:50 | |||||||||||||||||||||||||||||||||||||
* mind | 18:51 | ||||||||||||||||||||||||||||||||||||||
raydiak | if you want my opinion, manipulating $_ that much suggests you may want to give an explicit name to the outer variable instead of just $_. usually makes the code easier to read when the variable has an explicit name | 18:54 | |||||||||||||||||||||||||||||||||||||
patrickb | japhb: I think there is no process for that. Also I don't think anyone would disagree to you just starting to use such a channel. What do you have in mind when you wrote "permanent"? | 18:58 | |||||||||||||||||||||||||||||||||||||
cog | Using $_ at two different level is a stink. Here a brain fart, Hope some day a Linter will detect that. I don't mind making a fool of myself. I will file an issue for LTA message. | 19:01 | |||||||||||||||||||||||||||||||||||||
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japhb | patrickb: Registering it with ChanServ, having it stick around during netsplits, that sort of thing | 19:17 | |||||||||||||||||||||||||||||||||||||
lizmat | notable6: weekly | 19:47 | |||||||||||||||||||||||||||||||||||||
notable6 | lizmat, 4 notes: gist.github.com/6fe9b846974b06ab14...33694565ec | ||||||||||||||||||||||||||||||||||||||
tonyo | japhb: just create it unless you're looking to tag along with raku's status on chanserv | ||||||||||||||||||||||||||||||||||||||
cog | Is there such a thing for raku ? I know there is something for MoarVM but not if this is related microsoft.github.io/debug-adapter-.../adapters/ | 19:53 | |||||||||||||||||||||||||||||||||||||
tonyo | if you try to register with chanserv they'll ask you about the organization .. i don't know if they ever verify the contacts for the organization | 19:54 | |||||||||||||||||||||||||||||||||||||
lizmat | I think Comma uses something like that, conceptually | ||||||||||||||||||||||||||||||||||||||
japhb | OK, well, if no one has any objections, I'll create the channel and talk to mst or so about getting it ChanServ'ed. | 19:56 | |||||||||||||||||||||||||||||||||||||
Created! :-) | 20:00 | ||||||||||||||||||||||||||||||||||||||
patrickb | japhb++ | 20:06 | |||||||||||||||||||||||||||||||||||||
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lizmat | and another Rakudo Weekly News hits the Net: rakudoweekly.blog/2021/03/29/2021-13-games-pop/ | 21:20 | |||||||||||||||||||||||||||||||||||||
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