🦋 Welcome to the MAIN() IRC channel of the Raku Programming Language (raku.org). Log available at irclogs.raku.org/raku/live.html . If you're a beginner, you can also check out the #raku-beginner channel! Set by lizmat on 6 September 2022. |
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antononcube | Thanks! | 00:32 | |
Same to you! | |||
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Xliff | vushu: LOL! Really? OK, I'll check it out. Thanks! | 02:25 | |
(I hadn't even really started work on it yet... :D ) | |||
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Xliff | vushu: Added the bunnymark example. Take a look! | 02:28 | |
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.vushu | @Xliff that’s really great! Cool to see how many bunnies raku can manage 😁 | 06:25 | |
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Geth | ¦ problem-solving: librasteve assigned to codesections Issue dd does not show coercion type on scalars github.com/Raku/problem-solving/issues/415 | 11:31 | |
¦ problem-solving: lizmat unassigned from codesections Issue dd does not show coercion type on scalars github.com/Raku/problem-solving/issues/415 | 11:32 | ||
Xliff | vushu: Could probably manage more than that with optimizations. | 11:42 | |
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librasteve | o/ | 12:19 | |
did Grammar::Tracer get from from star bundle 2023.10=>11 maybe (or maybe I am hallucinating)? | 12:20 | ||
^^ dropped | |||
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.vushu | @melezhik I've added github.com/vushu/raygui-raku to sparrow, but the badge keeps saying BUILD | Fail, even tough the build now is ok for all except the first commit where I forgot sparrow.yaml file. | 15:38 | |
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melezhik | This is well known GitHub related issue where it caches images embedded into Markdown, try to rewrite badge url adding and query in the end of URL , like ?foo=bar , it will break cache and make GitHub render image every time , see this github.com/melezhik/SparrowCI/issu...1676383488 as an example | 16:44 | |
antononcube | @vushu Change of plans -- I will troll you with chess position images. | 16:53 | |
The examples in the README of "FEN::Grammar" do not run "smoothly". So, issues coming your way... | 17:02 | ||
.vushu | @antononcube hehe you welcome to troll me any time 😁 | 17:05 | |
@melezhik okay thank you for explaining 😃 | 17:06 | ||
melezhik | vushu: ++ | ||
antononcube | @vushu You got an issue. | 17:09 | |
librasteve | raku-Contact/bin > rakubrew download moar-2023.12 Downloading rakudo.org/dl/rakudo/rakudo-moar-20...ang.tar.gz Couldn't download release. Error: 599 Internal Exception | 17:56 | |
^^ seems to be an issue with rakubrew ... | |||
stanrifkin_ | librasteve: had the same problem | 18:11 | |
<librasteve>: What version of Perl are you using? | 18:12 | ||
<librasteve>: If you're using perlbrew switch back to the system Perl or earlier version. | |||
librasteve | no perlbrew | 18:16 | |
~ > perl -v This is perl 5, version 38, subversion 0 (v5.38.0) built for darwin-thread-multi-2level Copyright 1987-2023, Larry Wall | 18:17 | ||
anywho, rakubrew build seems to have done the trick | |||
stanrifkin_ | ok | ||
librasteve | have raised an issue here github.com/Raku/App-Rakubrew/issues/78 | ||
tx! | 18:18 | ||
stanrifkin_ | good, I wondered why there is none | ||
antononcube | @.vushu Here is what I have so far (the image corresponds to the example in "FEN::Grammar"): | ||
cdn.discordapp.com/attachments/633...23417& | |||
I have to productize it and submit to raku.land. | 18:19 | ||
librasteve | ++ | 18:20 | |
and rakubrew build-zef | 18:22 | ||
.vushu | @antononcube that’s great what did you use to draw the board? 😃 | 18:27 | |
antononcube | D3.js — see “JavaScripdt:D3”. Same package I use for the random mandalas video. | 18:32 | |
.vushu | ah cool interopting with js, I will try it out some time! | 18:34 | |
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antononcube | At this point, I am not sure should "JavaScripdt::D3" depend on "FEN::Grammar". So, the first version is going to use hash-based chess position specs. | 19:21 | |
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.vushu | I thought i was a new thing like chess2png or something which depends on those. | 19:49 | |
antononcube | Maybe working on "raylib" biases your thinking. | 20:08 | |
@.vushu It looks like "FEN::Grammar" does not parse the examples here: en.wikipedia.org/wiki/Forsyth–Edwards_Notation . Hence, a new issue is filed. | 20:09 | ||
.vushu | @antononcube yeah I know it doesn't parse the rest, since I made It so it only focused on the position, since that what is your use case for drawing it right? I can easily add the rest if needed. | 20:12 | |
antononcube | From my perspective, if you just ignore the rest that is fine too. | 20:13 | |
.vushu | @antononcube if you or other people someday need it I will ofcourse implement the rest. | 20:14 | |
antononcube | @vushu I am not that interested in chess, but since I plan to do some comparison of Raku and other systems (say, using LLMs) over chess, I might request full parsing soon. | 20:17 | |
.vushu | @antononcube no problem 👍 | 20:18 | |
antononcube | You can see here that white pieces are transparent -- I am not sure is this a feature or a bug. | 20:23 | |
cdn.discordapp.com/attachments/633...90d45& | |||
.vushu | Is unicode chess pieces right? | 20:24 | |
antononcube | I think, this how they come from the "default unicode system" on my macOS. | ||
Yes, | |||
.vushu | yeah I think white are transparent also on my machie | ||
kinda annoying | |||
antononcube | Ok, let us say it is a feature and declare victory. (For now.) | ||
.vushu | yeah sure 😄 | 20:25 | |
antononcube | This chessboard plotting is opportunistic -- it is too much work to make snow animation using convolution and D3.js. But, since I implemented last night "heatmap plots" this morning I realized they can be easily converted into chessboard images. | 20:27 | |
.vushu | ah that's clever | ||
antononcube | Thanks! | 20:30 | |
@vushu I did not understand from you comments -- I are you going to implement the ignoring of the rest of the FEN notation arguments? | 20:58 | ||
.vushu | If you wish to have the state I can implement it | ||
antononcube | Actually, please, implemented at least that. Then I can make chessboard demos by just copy-and-paste "random" FEN strings from diffrent sites. | 20:59 | |
.vushu | alright I will take a look at it, I probably just add it as optional, so if you don't have it it still will parse the positions | 21:00 | |
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