dalek arVM: eb49939 | TimToady++ | src/6model/reprs/NFA.c:
reduce fates to 24 bits
19:45
FROGGS "The high 40 bits of the fat encodes[...]" 19:48
fat?
jnthn Encodes can become obese too... 19:49
japhb
.oO( phat encodes )
19:50
TimToady I sincerely doubt that we need 40 bits for the literal length, but apparently parrot is having difficulty with numbers in the neighborhood of 2^32 20:14
plus, if we ever try to squeeze these down to 32 bit numbers, it at least leaves use 8 bits for the literal length
I doubt we'll see any literals even that long, and we could spec that they max out at 127 or 255
*us 20:15
TimToady only charlists are using pointers, and those could be indices into any array of bitmaps instead 20:24
which would probably run faster anyway
('course, bitmaps might not work well with NFG) 20:26
FROGGS PNG is superior to bitmaps anyway
FROGGS .oO( don't gif up the puns ) 20:27
jnthn
.oO( If I weren't behind with work, I could rif off a few more... )
20:43
.oO( If I don't get this done, there'll be a tiff at best, or somebody psd at worst... )
20:45
FROGGS just png me when that here is over 20:59
japhb Don't mov, I'm sure it'll end soon 21:03
dalek arVM: eeb5c92 | (Timo Paulssen)++ | src/jit/graph.c:
jit cmp_I
23:34