Welcome to the main channel on the development of MoarVM, a virtual machine for NQP and Rakudo (moarvm.org). This channel is being logged for historical purposes. Set by lizmat on 24 May 2021. |
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Nicholas | Bah humbug, #moarvm :-) | 09:38 | |
nine | Ah, I know what's wrong with the Curlie example | 10:34 | |
For RW int args I have spesh emit appropriate assign_i instructions after the native call: github.com/MoarVM/MoarVM/blob/mast...sp.c#L1249 | 10:43 | ||
What causes this to break is that the register holding the variable we try to assign to is already released at this point. So in the Curlie example the rw variable register is also used for the native functions return value. | 10:44 | ||
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MasterDuke | nine: then that must be an additional bug, because the shorter golf still sigaborts even with spesh disabled | 11:11 | |
nine | one bug at a time... | 11:14 | |
Looks like I have a fix | 11:18 | ||
MasterDuke | nine++'s christmas present to the raku community | 11:33 | |
Geth | MoarVM/fix_rw_native_calls: 364d0a378b | (Stefan Seifert)++ | src/spesh/disp.c Fix speshed native calls with rw args assigning into wrong target For rw args of native calls we emit appropriate assign_i instructions after the call to write back the native values from the argument registers to the NativeRef. However the register holding the NativeRef will already have been released at the callsite (as for non-speshed calls writing back is handled by MVM_nativecall_dispatch). If one of the ... (9 more lines) |
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MoarVM: niner++ created pull request #1627: Fix speshed native calls with rw args assigning into wrong target |
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lizmat | given this code: sub prefix:<√>($value) is looser(&[+]) { sqrt $value } | 13:09 | |
does it makes sense that the "is looser" trait will cause the prefix:<√> to become uninlineable ? | 13:10 | ||
target has a :noinline instruction - ins: takeclosure | |||
without the "is looser" trait, prefix:<√> inlines almost immediately | 13:11 | ||
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japhb | That seems like a very odd entanglement to me .... | 19:47 | |
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timo | i won't say anything without a bytecode and/or spesh dump of the affected frames :) | 21:56 | |
japhb | Well, it can still be very odd while still matching the code as written ... | 22:10 | |
timo | certainly | 22:19 | |
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