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monkeyinthejuice | How do I making GRAPHICS in RAKU | 07:29 | |
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antononcube | For what purpose? | 13:27 | |
There are some attempts to introduce generic graphics primitives in Raku, but they are all though some "external" library or system. (E.g. "raylib" or SVG,) | 13:29 | ||
I do not see how it can be done otherwise in any effective manner. | 13:30 | ||
For data analysis (or data science) plots there are two JavaScrip-based packages. Both produce HTML files, but they are best used in Jupyter notebooks. | 13:31 | ||
monkeyinthejuice | Video game | 15:04 | |
I wanting to making platformer in RAKU | |||
antononcube | Someone else had similar proclaims, recently ... Lookup packages providing "raylib" bindings in Raku or similar. | 15:10 | |
For example, see this blog post: raku-advent.blog/2023/12/08/day-8-...ikes-back/ | |||
monkeyinthejuice | Wow ! Thank you | 15:26 | |
How do you playing music and sound in RAKU for video game | |||
antononcube | No idea. I have made LLM music notation generation and playing the result files in VS Code. | 15:46 | |
That is all I have done with Raku music-wise. | |||
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msiism | `if !True {say False;}` seems to return an empty list (`()`). I wonder why that is. | 17:49 | |
`if !False {say True;}` works just fine. | |||
Uhhm… okay… | 17:51 | ||
Doesn't execute the code block… | 17:52 | ||
lizmat | the idea of a failed conditional, is that it returns the empty Slip | 18:05 | |
m: say (^10).map: { $_ if $_ %% 2 } | |||
camelia | (0 2 4 6 8) | ||
lizmat | inside maps an empty Slip disappears | 18:06 | |
msiism | I see. | 18:11 | |
lizmat | also, Empty is special in that it returns False with .defined | 18:22 | |
m: dd Empty.defined | |||
camelia | Bool::False | ||
monkeyinthejuice | tenor.com/view/wow-surprised-face-...4240609303 | 19:27 | |
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