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disbot2 <librasteve> CCR == Raku Collect, Conserve and Remaster 09:51
Geth raku.org: librasteve++ created pull request #311:
add raku CCR panel
10:00
raku.org/main: 395560dcf2 | librasteve++ | lib/Org/Community.rakumod
add raku CCR panel
10:06
raku.org/main: fea7cbc252 | librasteve++ (committed using GitHub Web editor) | lib/Org/Community.rakumod
Merge pull request #311 from librasteve/add-ccr

add raku CCR panel
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librasteve_ notable6: weekly 11:03
notable6 librasteve_, 10 notes: gist.github.com/db07e2ba0d59dda46f...1250feb3d8
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librasteve_ notable6: weekly reset 11:24
notable6 librasteve_, Moved existing notes to “weekly_2026-03-31T11:25:00Z” 11:25
librasteve_ rakudoweekly.blog/2026/03/31/2026-...lease-191/ 11:37
disbot2 <simon_sibl> .hug 13:01
<simon_sibl> ah
<simon_sibl> raku.github.io/CCR/Remaster/Zoffix...ities.html
<simon_sibl> does it only work on IRC or there is some magic behind this ? xD
timo .hug 13:03
i assume it bit-rotted since then
disbot2 <simon_sibl> oh wow 2017 13:07
<simon_sibl> indeed thats almost 10 years ago xD 13:08
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disbot2 <simon_sibl> let me try to resurrect it 13:14
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sibl maybe I should try in a dummy channel first 13:18
huggable sibl, learning how to hug
lizmat hi huggable 13:19
huggable lizmat, learning how to hug
lizmat huggable hug sibl
huggable lizmat, learning how to hug
lizmat hug sibl
huggable lizmat, learning how to hug
lizmat hmmm
huggable lizmat, learning how to hug
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sibl alright I'll try in another channel first, shouldnt be hard but just need to figure out how to check the received message to see if there are users as arguments 13:20
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sibl alright ! 13:29
.hug
huggable hugs
sibl .hug lizmat
huggable hugs lizmat
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sibl just need to host it on my server now xD 13:32
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sibl alright its served 13:43
.hug
_huggable hugs
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sibl .hug everyone 13:53
_huggable__ hugs everyone
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sibl .hug 14:08
_huggable hugs
disbot2 <antononcube> “I am Groot”
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disbot2 <antononcube> Any Game Theory fans here? 14:56
<antononcube> I was not that surprised to find out that there are at least a few Number Theory fans (in the Raku community.) After all, Raku “packs” some significant / serious Number Theory functions “out of the box.” 14:57
timo I'm only a fan of making the joke where after you (or anyone) says "that's just a theory" you say "a game theory!" in that particular tone of voice
oh, wait, you're talking about a different kind of Game Theory, never mind! 14:58
disbot2 <antononcube> Game Theory is somewhat “obscure”, in my opinion.
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disbot2 <antononcube> Yes, Game Theory that studies mathematically formulated games, like Prisoner’s dilemma, Stugg hunt, Chicken, Battle of the sexes, etc. 14:59
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disbot2 <antononcube> Unfortunately, at this point, Raku is only good to provide and manager representations of games, that can be used in Game Theory computations. 15:01
<antononcube> Anyway, it is an interesting “pushing the envelope” project, Raku-wise… 15:03
timo in theory I find Game Theory intriguing. in practice I've barely looked at it in any kind of depth
[Coke] same. read a non-maths book decades ago 15:09
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disbot2 <antononcube> I tool Game Theory courses twice: as a student and 10 years ago. I don’t remember anything. 15:21
<antononcube> It seems, that to be a “game theorist” one has to be in command of — i.e. understand and memorize — at least a (few) dozen games and together with their playouts. 15:23
<antononcube> For this, actually, Raku can help.
<antononcube> The problem is that real life applications of Game Theory require huge game matrices or tress of playout trajectories. 15:25
<antononcube> Hm… actually, not matrices — tensors. 15:26
<librasteve> at my uni, Game Theory - Prisoners' Dilemma was done by economists (or, even worse, PPE students) 15:31
<antononcube> Hopefully, I will finish a good enough first version this week: github.com/antononcube/Raku-Math-GameTheory 15:34
<librasteve> @antononcube ++
<antononcube> If anything, at least the resource file is going to be of value: github.com/antononcube/Raku-Math-G...-data.json 15:35
<librasteve> looks for how to use Huggable here github.com/Raku/whateverable/wiki ;-( 15:36
<librasteve> on the topic of Huggable, there is an open problem-solving issue on the quality of the -Ofun panel on the raku.org/community page 15:39
<librasteve> lizmat has changed the game by remastering Zoffix post (one of my all time faves), but I am not sure that we want to link to such an olde post from our site 15:41
<librasteve> here's the last thing I said github.com/Raku/problem-solving/is...4125938809
<librasteve> so if you would like to see that back in, the bar is a working PR please ... (markdown skills required)
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Geth CCR/main: 601562e973 | (Elizabeth Mattijsen)++ | 29 files
Now first 50 Pmichaud blog posts remastered
18:50
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El_Che compiling raku on many arm64 distros,. Wish me no seggfaults (spotted 1) 19:24
tellable6 2026-03-28T21:26:57Z #raku-dev <[Coke]> el_che 2026.03 is ready for binary releases.
El_Che hopefully the builds will work so I can add arm64 packages
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disbot2 <simon_sibl> is it possible for me to add an entry there ? if thats worth doing it for the simple Huggable bot ? 19:41
<simon_sibl> are IRC bots hosted somewhere specific or I can keep it running on my server ?
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disbot2 <librasteve> (a) sure ... use the wiki (that'd be great), let us know if you need edit perms (b) I dont know but someone'll be along soon to help oin that I guess 19:43
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El_Che if you have an arm64 linux machine, please test the new packages at github.com/nxadm/rakudo-pkg?tab=re...positories (repos) or github.com/nxadm/rakudo-pkg/releas...g/v2026.03 23:04
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ugexe antoncube: can you pm me on irc? 23:48
antononcube rather^ 23:54